Hunter's Cove
79.127.254.134:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 23:20 UTC 17h ago | – | – | running | 1 |
| Mon 12 Oct, 23:03 UTC 1d ago | – | – | – | 1 |
| Sat 3 Oct, 06:32 UTC 11d ago | 1 | held half | 9.7 days | 1 |
| Fri 2 Oct, 21:15 UTC 11d ago | 1 | – | 0.4 days | 1 |
| Fri 2 Oct, 03:16 UTC 12d ago | 1 | – | 0.7 days | 1 |
| Sat 26 Sep, 04:55 UTC 18d ago | 1 | – | 5.9 days | 1 |
| Fri 25 Sep, 22:38 UTC 18d ago | 1 | – | 0.3 days | 1 |
| Fri 25 Sep, 05:48 UTC 19d ago | 1 | – | 0.7 days | 0 |
| Thu 24 Sep, 01:03 UTC 20d ago | 1 | – | 1.2 days | 1 |
| Tue 22 Sep, 18:51 UTC 21d ago | 1 | – | 1.3 days | 1 |
| Sun 20 Sep, 20:48 UTC 23d ago | 1 | – | 1.9 days | 1 |
| Thu 17 Sep, 01:51 UTC 27d ago | 1 | held half | 3.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Hunter's Cove?
At present Hunter's Cove shows as offline; its last appearance was 13 hours ago. A seven-day average of 1 players, with a peak of 1. In the last 48 hours, 00:00 UTC drew the highest average: 1 players.
How does Hunter's Cove rank against other Rust servers?
For player hours in the last seven days, Hunter's Cove holds rank #8,680 and is in the top 39% of all ranked servers.
Wipe schedule
What does wipe day look like on Hunter's Cove?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Hunter's Cove?
There is no next wipe to predict for Hunter's Cove because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 41 hours is how long the present world has lasted.
Server details
Is Hunter's Cove online, and how reliable is it?
Right now Hunter's Cove is offline, with the most recent sighting 13 hours ago. In the last 7 full days, it was up for 6 of 168 hours, or 4% of the time. When Is Wipe has tracked it since 16 September 2026.
Which version of Rust does Hunter's Cove run?
Rust network protocol 2634 and build 167781 on Windows is what Hunter's Cove runs. Steam updates your game, so the protocol matches when you join.
Where is Hunter's Cove located?
No region is published by Hunter's Cove. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 79.127.254.134:28015 is its address.
Lists and tags
Which When Is Wipe lists include Hunter's Cove? And filters?
The When Is Wipe lists Hunter's Cove fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Hunter's Cove mean?
The game's server browser reads the tags Hunter's Cove publishes: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Hunter's Cove enforce? And settings?
The name of Hunter's Cove does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Join
How do I join Hunter's Cove?
Open Rust, press F1, and type client.connect 79.127.254.134:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Capacity is 1 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.