replays
79.165.151.88:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:25 UTC 5d ago | 1 | – | running | 0 |
| Thu 24 Sep, 13:21 UTC 19d ago | 1 | held half | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is replays?
Right now replays is offline; the last sighting was 2 days 14 hours ago. The past seven days show 0 players on average and 1 at peak.
How does replays rank against other Rust servers?
By player hours over the last seven days, replays ranks #15,204 worldwide and sits in the top 68% of all ranked servers.
Wipe schedule
What does wipe day look like on replays?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on replays?
The rhythm of replays cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 5 days 15 hours.
Server
Is replays online, and how reliable is it?
The server replays is offline as of the latest check; last seen 2 days 14 hours ago. In the last 7 full days, it was up for 4 of 168 hours, or 2% of the time. When Is Wipe has tracked it since 24 September 2026.
Which version of Rust does replays run?
Rust network protocol 2634 and build 167058 on Windows is what replays runs. Steam updates your game, so the protocol matches when you join.
Where is replays located?
No region is published by replays. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 79.165.151.88:28015.
Tags, lists
Which When Is Wipe lists include replays? And filters?
These When Is Wipe lists include replays: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on replays mean?
These are the tags replays publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does replays enforce? And settings?
The name of replays does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does replays run?
A procedural map, made by the game, is used by replays.
Join
How do I join replays?
Open Rust, press F1, and type client.connect 79.165.151.88:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167058- Build This server runs build 167058.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.