TML Dev
80.0.58.86:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TML Dev?
Currently TML Dev is offline, having last been seen 30 hours ago. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 12:00 UTC, when the average was 0 players.
How does TML Dev rank against other Rust servers?
Over the last seven days, TML Dev is #15,353 for player hours, placing it in the top 69% of ranked servers globally.
Wipe times
What is the wipe schedule on TML Dev?
Its rhythm is not yet clear from the wipes of TML Dev on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 30 hours is how long the present world has lasted.
Server
Is TML Dev online, and how reliable is it?
The server TML Dev is offline as of the latest check; last seen 30 hours ago. The earliest record When Is Wipe has is 12 October 2026.
Which version of Rust does TML Dev run?
On TML Dev, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is TML Dev located?
For TML Dev, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.0.58.86:28015.
Tags, lists
Which When Is Wipe lists include TML Dev? And filters?
Best modded Rust servers are the When Is Wipe lists that TML Dev fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on TML Dev mean?
These are the tags TML Dev publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does TML Dev enforce? And settings?
No gather rate appears in TML Dev's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. VAC is on.
Which map does TML Dev run?
TML Dev uses a procedural map from the game's generator.
How to join
How do I join TML Dev?
Press F1 in Rust and enter client.connect 80.0.58.86:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.