Outpost Dev (local)
80.123.69.14:28215 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Outpost Dev (local)?
Right now Outpost Dev (local) is offline; the last sighting was 42 hours ago. The past seven days show 0 players on average and 2 at peak.
How does Outpost Dev (local) rank against other Rust servers?
Over the last seven days, Outpost Dev (local) is #12,984 for player hours, placing it in the top 59% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Outpost Dev (local)?
Its rhythm is not yet clear from the wipes of Outpost Dev (local) on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 7 days 6 hours is how long the present world has lasted.
Server
Is Outpost Dev (local) online, and how reliable is it?
Live status for Outpost Dev (local): offline, last seen 42 hours ago. 113 of 144 hours were online in the last 6 full days, 78% uptime. Its first appearance in When Is Wipe data was 7 October 2026.
Which version of Rust does Outpost Dev (local) run?
On Outpost Dev (local), the Rust version is network protocol 2634 and build 167058 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Outpost Dev (local) located?
There is no region published for Outpost Dev (local). When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 80.123.69.14:28215.
Lists and tags
Which When Is Wipe lists include Outpost Dev (local)? And filters?
The When Is Wipe lists Outpost Dev (local) fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Outpost Dev (local) mean?
These are the tags Outpost Dev (local) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): The game build is 167058; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Outpost Dev (local) enforce? And settings?
The name of Outpost Dev (local) does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does Outpost Dev (local) run?
A procedural map, made by the game, is used by Outpost Dev (local).
How to join
How do I join Outpost Dev (local)?
Open Rust, press F1, and type client.connect 80.123.69.14:28215 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167058- Build The game build is 167058.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.