Realistic RUST
EU 80.187.125.140:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Realistic RUST?
Right now Realistic RUST is offline; the last sighting was 6 days 17 hours ago. For the last seven days the mean was 0 players; the highest count was 1.
How does Realistic RUST rank against other Rust servers?
For player hours in the last seven days, Realistic RUST holds rank #15,793 worldwide, #2,487 in Europe, and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Realistic RUST?
Too few wipes are on record for Realistic RUST to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 9 days 21 hours ago the current world was made.
Server details
Is Realistic RUST online, and how reliable is it?
Right now Realistic RUST is offline, with the most recent sighting 6 days 17 hours ago. 15 of 168 hours were online in the last 7 full days, 9% uptime. When Is Wipe has tracked it since 4 October 2026.
Which version of Rust does Realistic RUST run?
The Rust version for Realistic RUST is network protocol 2634 and build 167058, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Realistic RUST located?
In Europe, Realistic RUST lists itself with its EU tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 80.187.125.140:28015.
Tags, lists
Which When Is Wipe lists include Realistic RUST? And filters?
The When Is Wipe lists Realistic RUST fits are: EU Rust servers, Best modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Realistic RUST mean?
These are the tags Realistic RUST publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^k (Build server): Builds server: design and practise your bases; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): The server browser files it under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Realistic RUST enforce? And settings?
Realistic RUST's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is build & creative, no gathering: sandbox building only. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
How to join
How do I join Realistic RUST?
Press F1 in Rust and enter client.connect 80.187.125.140:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players The server holds 100 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167058- Build This server runs build 167058.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Gameplay
^k- Build server Builds server: design and practise your bases.
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.