Realistic RUST
EU 80.187.125.54:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Realistic RUST?
The current population of Realistic RUST is 0 out of 100 slots. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 02:00 UTC drew the highest average: 0 players.
How does Realistic RUST rank against other Rust servers?
By player hours over the last seven days, Realistic RUST ranks #11,956 worldwide and #2,365 in Europe, sitting in the top 55% of all ranked servers.
Wipe times
What is the wipe schedule on Realistic RUST?
Its rhythm is not yet clear from the wipes of Realistic RUST on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 17 days 11 hours is how long the present world has lasted.
Server details
Is Realistic RUST online, and how reliable is it?
Realistic RUST is online at the moment. In the last 2 full days, it was up for 34 of 48 hours, or 71% of the time. The earliest record When Is Wipe has is 18 October 2026.
Which version of Rust does Realistic RUST run?
The Rust version for Realistic RUST is network protocol 2634 and build 167781, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Realistic RUST located?
In Europe, Realistic RUST lists itself with its EU tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 80.187.125.54:28015 is its address.
Tags, lists
Which When Is Wipe lists include Realistic RUST? And filters?
EU Rust servers, Best modded Rust servers, Rust build and creative servers and Best Rust PvE servers are the When Is Wipe lists that Realistic RUST fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Realistic RUST mean?
These are the tags Realistic RUST publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): The server holds 100 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^k (Build server): Practise base building and test designs here; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): In the server browser it sits under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Realistic RUST enforce? And settings?
No gather rate appears in Realistic RUST's name. With the default limit, groups are limited to 8 players. On this server, the mode is build & creative, building in a sandbox, without gathering. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
How to join
How do I join Realistic RUST?
Open Rust, press F1, and type client.connect 80.187.125.54:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players The server holds 100 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Gameplay
^k- Build server Practise base building and test designs here.
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.