-=Dimikastafari=- Staging Test
80.200.23.239:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 21:51 UTC 15d ago | 2 | – | running | 1 |
| Mon 28 Sep, 09:17 UTC 15d ago | 2 | – | 0.5 days | 0 |
| Sun 27 Sep, 21:20 UTC 16d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is -=Dimikastafari=- Staging Test?
At present -=Dimikastafari=- Staging Test shows as offline; its last appearance was 6 days ago. A seven-day average of 0 players, with a peak of 1.
How does -=Dimikastafari=- Staging Test rank against other Rust servers?
By player hours over the last seven days, -=Dimikastafari=- Staging Test ranks #14,432 worldwide and sits in the top 65% of all ranked servers.
Wipe schedule
What does wipe day look like on -=Dimikastafari=- Staging Test?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 4 hours passed before the crowd peaked.
What is the wipe schedule on -=Dimikastafari=- Staging Test?
No next wipe can be predicted for -=Dimikastafari=- Staging Test, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 15 days.
Server details
Is -=Dimikastafari=- Staging Test online, and how reliable is it?
The server -=Dimikastafari=- Staging Test is offline as of the latest check; last seen 6 days ago. 20 of 168 hours were online in the last 7 full days, 12% uptime. Its first appearance in When Is Wipe data was 27 September 2026.
Which version of Rust does -=Dimikastafari=- Staging Test run?
The Rust version for -=Dimikastafari=- Staging Test is network protocol 2634 and build 167187, on Windows. Steam updates your game, so the protocol matches when you join.
Where is -=Dimikastafari=- Staging Test located?
No region is published by -=Dimikastafari=- Staging Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 80.200.23.239:28015 is its address.
Lists and tags
Which When Is Wipe lists include -=Dimikastafari=- Staging Test? And filters?
These When Is Wipe lists include -=Dimikastafari=- Staging Test: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on -=Dimikastafari=- Staging Test mean?
The game's server browser reads the tags -=Dimikastafari=- Staging Test publishes: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167187 (Build): Build 167187; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does -=Dimikastafari=- Staging Test enforce? And settings?
No gather rate appears in -=Dimikastafari=- Staging Test's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is on.
Which map does -=Dimikastafari=- Staging Test run?
-=Dimikastafari=- Staging Test uses a procedural map from the game's generator.
Join
How do I join -=Dimikastafari=- Staging Test?
Press F1 in Rust and enter client.connect 80.200.23.239:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167187,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players The server holds 2 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167187- Build Build 167187.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.