Oxide Test Server
80.47.14.21:28027 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Oxide Test Server?
Oxide Test Server is holding 0 of its 100 slots at the moment. The past week gives an average of 0 players.
How does Oxide Test Server rank against other Rust servers?
By player hours over the last seven days, Oxide Test Server ranks #15,297 worldwide and sits in the top 69% of all ranked servers.
Wipe times
What is the wipe schedule on Oxide Test Server?
Its rhythm is not yet clear from the wipes of Oxide Test Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 2 days 10 hours.
Server
Is Oxide Test Server online, and how reliable is it?
Oxide Test Server is online at the moment. The uptime it reports indicates a restart about 2 days 8 hours ago. In the last 2 full days, it was up for 48 of 48 hours, or 100% of the time. Its first appearance in When Is Wipe data was 23 October 2026.
Performance of Oxide Test Server: does it run smoothly?
Over the past 48 hours, it averaged 230 server fps, with a minimum of 191. Buildings, deployables and other world objects pushed the entity count as high as 50,787. It went as high as 2,420 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Oxide Test Server run?
Rust network protocol 2635 and build 168909 on Linux is what Oxide Test Server runs. Steam updates your game, so the protocol matches when you join.
Where is Oxide Test Server located?
No region is published by Oxide Test Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.47.14.21:28027.
Lists and tags
Which When Is Wipe lists include Oxide Test Server? And filters?
The When Is Wipe lists Oxide Test Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Oxide Test Server mean?
gmvanilla (Game mode): This is a vanilla survival server; mp100 (Max players): Slot count: 100; ts8 (Group limit): The team limit is 8, the game's default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs168909 (Build): Build 168909; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Oxide Test Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Oxide Test Server enforce? And settings?
Oxide Test Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does Oxide Test Server run?
A procedural map, size 3,000 with seed 999629, is used by Oxide Test Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Oxide Test Server?
Press F1 in Rust and enter client.connect 80.47.14.21:28027 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp100- Max players Slot count: 100.
ts8- Group limit The team limit is 8, the game's default.
v2635- Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs168909- Build Build 168909.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.