DimaRND_Rust
80.80.98.141:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC 23h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is DimaRND_Rust?
DimaRND_Rust is holding 0 of its 20 slots at the moment. The past seven days show 0 players on average and 2 at peak. The busiest time in the last 48 hours was 20:00 UTC, when the average was 2 players.
How does DimaRND_Rust rank against other Rust servers?
By player hours over the last seven days, DimaRND_Rust ranks #8,821 worldwide and sits in the top 39% of all ranked servers.
Wipe times
What is the wipe schedule on DimaRND_Rust?
The rhythm of DimaRND_Rust cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 23 hours ago the current world was made.
Server details
Is DimaRND_Rust online, and how reliable is it?
DimaRND_Rust is online at the moment. The uptime it reports indicates a restart about 21 hours ago. 14 of 24 hours were online in the last 1 full day, 58% uptime. Its first appearance in When Is Wipe data was 11 October 2026.
Performance of DimaRND_Rust: does it run smoothly?
Over the past 48 hours, it averaged 141 server fps, with a minimum of 116. The highest entity count was 118,772, including buildings, deployables and everything else. The peak memory usage was 3,746 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does DimaRND_Rust run?
On DimaRND_Rust, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is DimaRND_Rust located?
There is no region published for DimaRND_Rust. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.80.98.141:28015.
Lists and tags
Which When Is Wipe lists include DimaRND_Rust? And filters?
These When Is Wipe lists include DimaRND_Rust: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on DimaRND_Rust mean?
These are the tags DimaRND_Rust publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp20 (Max players): Capacity is 20 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does DimaRND_Rust enforce? And settings?
DimaRND_Rust's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does DimaRND_Rust run?
DimaRND_Rust runs a procedural map of size 4,500 with seed 1872944127, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join DimaRND_Rust?
Press F1 in Rust and enter client.connect 80.80.98.141:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp20- Max players Capacity is 20 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.