SCRAPNOIR | STAGE (closed test)
81.163.20.131:28215 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:27 UTC 10h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SCRAPNOIR | STAGE (closed test)?
The current population of SCRAPNOIR | STAGE (closed test) is 0 out of 10 slots. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 17:00 UTC, when the average was 1 players.
How does SCRAPNOIR | STAGE (closed test) rank against other Rust servers?
By player hours over the last seven days, SCRAPNOIR | STAGE (closed test) ranks #13,319 worldwide and sits in the top 60% of all ranked servers.
Wipe times
What is the wipe schedule on SCRAPNOIR | STAGE (closed test)?
The rhythm of SCRAPNOIR | STAGE (closed test) cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 5 hours ago the current world was made.
Server details
Is SCRAPNOIR | STAGE (closed test) online, and how reliable is it?
SCRAPNOIR | STAGE (closed test) is online at the moment. The uptime it reports indicates a restart about 1 hours ago. The earliest record When Is Wipe has is 18 October 2026.
Performance of SCRAPNOIR | STAGE (closed test): does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 30. Buildings, deployables and other world objects pushed the entity count as high as 89,486. The peak memory usage was 2,408 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does SCRAPNOIR | STAGE (closed test) run?
Rust network protocol 2634 and build 167781 on Linux is what SCRAPNOIR | STAGE (closed test) runs. Joining needs the same protocol version; Steam handles that update for you.
Where is SCRAPNOIR | STAGE (closed test) located?
There is no region published for SCRAPNOIR | STAGE (closed test). What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 81.163.20.131:28215.
Tags, lists
Which When Is Wipe lists include SCRAPNOIR | STAGE (closed test)? And filters?
Best modded Rust servers are the When Is Wipe lists that SCRAPNOIR | STAGE (closed test) fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on SCRAPNOIR | STAGE (closed test) mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon are the tags SCRAPNOIR | STAGE (closed test) publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does SCRAPNOIR | STAGE (closed test) enforce? And settings?
The name of SCRAPNOIR | STAGE (closed test) does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does SCRAPNOIR | STAGE (closed test) run?
SCRAPNOIR | STAGE (closed test) runs a procedural map of size 4,000 with seed 18102026, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join SCRAPNOIR | STAGE (closed test)?
Press F1 in Rust and enter client.connect 81.163.20.131:28215 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://scrapnoir.com.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.