Local Carbon Plugin Dev
81.98.90.0:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:02 UTC 3d ago | – | – | running | 1 |
| Fri 2 Oct, 23:35 UTC 11d ago | 1 | – | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Carbon Plugin Dev?
Right now Local Carbon Plugin Dev is offline; the last sighting was 2 days 23 hours ago. A seven-day average of 0 players, with a peak of 1.
How does Local Carbon Plugin Dev rank against other Rust servers?
By player hours over the last seven days, Local Carbon Plugin Dev ranks #15,186 worldwide and sits in the top 68% of all ranked servers.
Wipe schedule
What does wipe day look like on Local Carbon Plugin Dev?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Local Carbon Plugin Dev?
Its rhythm is not yet clear from the wipes of Local Carbon Plugin Dev on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 1 hours is how long the present world has lasted.
Server
Is Local Carbon Plugin Dev online, and how reliable is it?
Right now Local Carbon Plugin Dev is offline, with the most recent sighting 2 days 23 hours ago. 2 of 168 hours were online in the last 7 full days, 1% uptime. The earliest record When Is Wipe has is 2 October 2026.
Which version of Rust does Local Carbon Plugin Dev run?
Rust network protocol 2634 and build 166652 on Windows is what Local Carbon Plugin Dev runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Carbon Plugin Dev located?
For Local Carbon Plugin Dev, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 81.98.90.0:28015 is its address.
Tags, lists
Which When Is Wipe lists include Local Carbon Plugin Dev? And filters?
These When Is Wipe lists include Local Carbon Plugin Dev: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Local Carbon Plugin Dev mean?
These are the tags Local Carbon Plugin Dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Local Carbon Plugin Dev enforce? And settings?
No gather rate appears in Local Carbon Plugin Dev's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does Local Carbon Plugin Dev run?
A procedural map, made by the game, is used by Local Carbon Plugin Dev.
Join
How do I join Local Carbon Plugin Dev?
Open Rust, press F1, and type client.connect 81.98.90.0:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players Capacity is 4 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build This server runs build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.