Name of Server as Shown on the Client Server List
82.132.238.62:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Name of Server as Shown on the Client Server List?
Right now Name of Server as Shown on the Client Server List is offline; the last sighting was 29 days 10 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
By player hours over the last seven days, Name of Server as Shown on the Client Server List ranks #15,418 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Its rhythm is not yet clear from the wipes of Name of Server as Shown on the Client Server List on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 30 days 17 hours ago the current world was made.
Server
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
The server Name of Server as Shown on the Client Server List is offline as of the latest check; last seen 29 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 15 September 2026.
Which version of Rust does Name of Server as Shown on the Client Server List run?
On Name of Server as Shown on the Client Server List, the Rust version is network protocol 2633 and build 162929 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 82.132.238.62:28015 is its address.
Lists and tags
Which When Is Wipe lists include Name of Server as Shown on the Client Server List? And filters?
Best modded Rust servers are the When Is Wipe lists that Name of Server as Shown on the Client Server List fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Name of Server as Shown on the Client Server List enforce? And settings?
No gather rate appears in Name of Server as Shown on the Client Server List's name. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is off.
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, created by the game.
How to join
How do I join Name of Server as Shown on the Client Server List?
Open Rust, press F1, and type client.connect 82.132.238.62:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs162929- Build The game build is 162929.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.