Name of Server as Shown on the Client Server List
82.132.245.22:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Name of Server as Shown on the Client Server List?
Right now Name of Server as Shown on the Client Server List is offline; the last sighting was 13 days 1 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
For player hours in the last seven days, Name of Server as Shown on the Client Server List holds rank #16,508 and is in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Its rhythm is not yet clear from the wipes of Name of Server as Shown on the Client Server List on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 14 days 7 hours ago the current world was made.
Server
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Live status for Name of Server as Shown on the Client Server List: offline, last seen 13 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 1 October 2026.
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 162929 on Windows is what Name of Server as Shown on the Client Server List runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 82.132.245.22:28015.
Tags, lists
Which When Is Wipe lists include Name of Server as Shown on the Client Server List? And filters?
The When Is Wipe lists Name of Server as Shown on the Client Server List fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs162929 (Build): This server runs build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Name of Server as Shown on the Client Server List enforce? And settings?
No gather rate appears in Name of Server as Shown on the Client Server List's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is off.
Which map does Name of Server as Shown on the Client Server List run?
A procedural map, made by the game, is used by Name of Server as Shown on the Client Server List.
Join
How do I join Name of Server as Shown on the Client Server List?
Open Rust, press F1, and type client.connect 82.132.245.22:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs162929- Build This server runs build 162929.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.