Paradise Lost
82.153.118.122:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 12:47 UTC 22d ago | 1 | – | running | 0 |
| Fri 18 Sep, 18:33 UTC 25d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 17:02 UTC 27d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Paradise Lost?
At present Paradise Lost shows as offline; its last appearance was 2 days 11 hours ago. Looking at the last seven days, the average player count was 0.
How does Paradise Lost rank against other Rust servers?
For player hours in the last seven days, Paradise Lost holds rank #15,961 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on Paradise Lost?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Paradise Lost?
No next wipe can be predicted for Paradise Lost, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 22 days 18 hours is how long the present world has lasted.
Server details
Is Paradise Lost online, and how reliable is it?
The server Paradise Lost is offline as of the latest check; last seen 2 days 11 hours ago. 116 of 168 hours were online in the last 7 full days, 69% uptime. When Is Wipe has tracked it since 15 September 2026.
Which version of Rust does Paradise Lost run?
On Paradise Lost, the Rust version is network protocol 2633 and build 164530 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Paradise Lost located?
No region is published by Paradise Lost. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 82.153.118.122:28015.
Tags, lists
Which When Is Wipe lists include Paradise Lost? And filters?
Best modded Rust servers are the When Is Wipe lists that Paradise Lost fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Paradise Lost mean?
The game's server browser reads the tags Paradise Lost publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Paradise Lost enforce? And settings?
No gather rate appears in Paradise Lost's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does Paradise Lost run?
Paradise Lost runs a procedural map of size 3,500 with seed 1836326490, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Paradise Lost?
Press F1 in Rust and enter client.connect 82.153.118.122:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build This server runs build 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.