adhd/markprivebuildserver/testing
82.169.117.163:28021 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:34 UTC 26d ago | 3 | – | running | 1 |
| Tue 15 Sep, 13:43 UTC 30d ago | 2 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is adhd/markprivebuildserver/testing?
At present adhd/markprivebuildserver/testing shows as offline; its last appearance was 13 days 23 hours ago.
How does adhd/markprivebuildserver/testing rank against other Rust servers?
By player hours over the last seven days, adhd/markprivebuildserver/testing ranks #16,330 worldwide and sits in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on adhd/markprivebuildserver/testing?
At their busiest, its recent wipes drew 2 players on average. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on adhd/markprivebuildserver/testing?
Too few wipes are on record for adhd/markprivebuildserver/testing to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 26 days 3 hours is how long the present world has lasted.
Server
Is adhd/markprivebuildserver/testing online, and how reliable is it?
Right now adhd/markprivebuildserver/testing is offline, with the most recent sighting 13 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does adhd/markprivebuildserver/testing run?
On adhd/markprivebuildserver/testing, the Rust version is network protocol 2633 and build 163794 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is adhd/markprivebuildserver/testing located?
For adhd/markprivebuildserver/testing, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.169.117.163:28021.
Lists and tags
Which When Is Wipe lists include adhd/markprivebuildserver/testing? And filters?
Best modded Rust servers and Rust build and creative servers are the When Is Wipe lists that adhd/markprivebuildserver/testing fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on adhd/markprivebuildserver/testing mean?
These are the tags adhd/markprivebuildserver/testing publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does adhd/markprivebuildserver/testing enforce? And settings?
The name of adhd/markprivebuildserver/testing does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does adhd/markprivebuildserver/testing run?
A procedural map, made by the game, is used by adhd/markprivebuildserver/testing.
Join
How do I join adhd/markprivebuildserver/testing?
Open Rust, press F1, and type client.connect 82.169.117.163:28021 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.