deLincel - Rust Weekly | Wiped 4/12
82.174.149.31:28022 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 20.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:43 UTC 9d ago | 0 | – | running | 0 |
| Mon 14 Sep, 14:17 UTC 29d ago | 1 | halved by day 2 | 20.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is deLincel - Rust Weekly | Wiped 4/12?
deLincel - Rust Weekly | Wiped 4/12 is holding 0 of its 250 slots at the moment. Averaged over the past week: 0 players.
How does deLincel - Rust Weekly | Wiped 4/12 rank against other Rust servers?
By player hours over the last seven days, deLincel - Rust Weekly | Wiped 4/12 ranks #15,986 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on deLincel - Rust Weekly | Wiped 4/12?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.
What is the wipe schedule on deLincel - Rust Weekly | Wiped 4/12?
The rhythm of deLincel - Rust Weekly | Wiped 4/12 cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 9 days 5 hours.
Server details
Is deLincel - Rust Weekly | Wiped 4/12 online, and how reliable is it?
Right now deLincel - Rust Weekly | Wiped 4/12 is up and online. Based on reported uptime, the last restart was roughly 9 days 4 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of deLincel - Rust Weekly | Wiped 4/12: does it run smoothly?
Over the past 48 hours, it averaged 101 server fps, with a minimum of 40. The highest entity count was 120,691, including buildings, deployables and everything else. The peak memory usage was 5,292 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does deLincel - Rust Weekly | Wiped 4/12 run?
On deLincel - Rust Weekly | Wiped 4/12, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is deLincel - Rust Weekly | Wiped 4/12 located?
No region is published by deLincel - Rust Weekly | Wiped 4/12. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 82.174.149.31:28022.
Tags, lists
Which When Is Wipe lists include deLincel - Rust Weekly | Wiped 4/12? And filters?
Best modded Rust servers are the When Is Wipe lists that deLincel - Rust Weekly | Wiped 4/12 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on deLincel - Rust Weekly | Wiped 4/12 mean?
These are the tags deLincel - Rust Weekly | Wiped 4/12 publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp250 (Max players): Slot count: 250; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does deLincel - Rust Weekly | Wiped 4/12 enforce? And settings?
The name of deLincel - Rust Weekly | Wiped 4/12 does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does deLincel - Rust Weekly | Wiped 4/12 run?
A procedural map, size 4,500 with seed 1057629265, is used by deLincel - Rust Weekly | Wiped 4/12; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join deLincel - Rust Weekly | Wiped 4/12?
Open Rust, press F1, and type client.connect 82.174.149.31:28022 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://www.delincel.com/.
Server tags
Published as mp250,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp250- Max players Slot count: 250.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.