TIER.ID | Internal Competitive
82.194.22.117:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TIER.ID | Internal Competitive?
Currently TIER.ID | Internal Competitive is offline, having last been seen 11 days 16 hours ago.
How does TIER.ID | Internal Competitive rank against other Rust servers?
For player hours in the last seven days, TIER.ID | Internal Competitive holds rank #16,011 and is in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on TIER.ID | Internal Competitive?
Too few wipes are on record for TIER.ID | Internal Competitive to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 17 hours ago the current world was made.
Server details
Is TIER.ID | Internal Competitive online, and how reliable is it?
The server TIER.ID | Internal Competitive is offline as of the latest check; last seen 11 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 3 October 2026.
Which version of Rust does TIER.ID | Internal Competitive run?
On TIER.ID | Internal Competitive, the Rust version is network protocol 2634 and build 166494 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TIER.ID | Internal Competitive located?
For TIER.ID | Internal Competitive, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 82.194.22.117:28015.
Lists and tags
Which When Is Wipe lists include TIER.ID | Internal Competitive? And filters?
Best modded Rust servers are the When Is Wipe lists that TIER.ID | Internal Competitive fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TIER.ID | Internal Competitive mean?
These are the tags TIER.ID | Internal Competitive publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): Build 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does TIER.ID | Internal Competitive enforce? And settings?
The name of TIER.ID | Internal Competitive does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join TIER.ID | Internal Competitive?
Press F1 in Rust and enter client.connect 82.194.22.117:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1000,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp1000- Max players Slot count: 1,000.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build Build 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.