P.I.P RUST Test Server
82.21.2.10:10218 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:50 UTC 2d ago | – | – | – | 1 |
| Sun 11 Oct, 13:33 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 11:10 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 01:58 UTC 2d ago | – | – | – | 0 |
| Wed 7 Oct, 11:22 UTC 6d ago | 1 | held half | 3.6 days | 0 |
| Sun 4 Oct, 07:46 UTC 9d ago | 0 | – | 3.2 days | 1 |
Similar servers
Quick answers
Population
How busy is P.I.P RUST Test Server?
The current population of P.I.P RUST Test Server is 0 out of 10 slots. The past seven days show 0 players on average and 1 at peak. In the last 48 hours, 13:00 UTC drew the highest average: 1 players.
How does P.I.P RUST Test Server rank against other Rust servers?
For player hours in the last seven days, P.I.P RUST Test Server holds rank #10,144 and is in the top 45% of all ranked servers.
Wipe schedule
What is the wipe schedule on P.I.P RUST Test Server?
No wipe schedule exists for P.I.P RUST Test Server: it rebuilds its world every few hours and none of those resets counts as a wipe.
Server
Is P.I.P RUST Test Server online, and how reliable is it?
Right now P.I.P RUST Test Server is up and online. Based on reported uptime, the last restart was roughly 2 hours ago. In the last 7 full days, it was up for 131 of 168 hours, or 78% of the time. When Is Wipe has tracked it since 4 October 2026.
Performance of P.I.P RUST Test Server: does it run smoothly?
In the last 48 hours, average server fps was 206, and it never dropped below 78. The highest entity count was 88,004, including buildings, deployables and everything else. The peak memory usage was 3,454 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does P.I.P RUST Test Server run?
On P.I.P RUST Test Server, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is P.I.P RUST Test Server located?
For P.I.P RUST Test Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 82.21.2.10:10218.
Tags, lists
Which When Is Wipe lists include P.I.P RUST Test Server? And filters?
The When Is Wipe lists P.I.P RUST Test Server fits are: Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on P.I.P RUST Test Server mean?
These are the tags P.I.P RUST Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): No player combat here; the world provides the danger; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does P.I.P RUST Test Server enforce? And settings?
No gather rate appears in P.I.P RUST Test Server's name. With the default limit, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does P.I.P RUST Test Server run?
P.I.P RUST Test Server runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.
Join
How do I join P.I.P RUST Test Server?
Press F1 in Rust and enter client.connect 82.21.2.10:10218 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.