Rust PvE LoVeServer
82.21.2.15:10289 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 days between real wipes
- wipe-day peak
- 57 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:20 UTC 12d ago | 57 | – | running | 1 |
| Thu 1 Oct, 20:14 UTCFW 13d ago | 57 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust PvE LoVeServer?
The current population of Rust PvE LoVeServer is 2 out of 80 slots. A seven-day average of 12 players, with a peak of 44. In the last 48 hours, 13:00 UTC drew the highest average: 24 players.
How does Rust PvE LoVeServer rank against other Rust servers?
By player hours over the last seven days, Rust PvE LoVeServer ranks #965 worldwide and sits in the top 4% of all ranked servers.
Wipe times
What does wipe day look like on Rust PvE LoVeServer?
The busiest points of its recent wipes drew 57 players on average. The crowd reaches its peak 32 hours after the latest wipe.
What is the wipe schedule on Rust PvE LoVeServer?
Too few wipes are on record for Rust PvE LoVeServer to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 16 hours ago the current world was made.
Server details
Is Rust PvE LoVeServer online, and how reliable is it?
Live status for Rust PvE LoVeServer: online. Based on reported uptime, the last restart was roughly 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Rust PvE LoVeServer: does it run smoothly?
Over the past 48 hours, it averaged 44 server fps, with a minimum of 31. Buildings, deployables and other world objects pushed the entity count as high as 211,415. It went as high as 6,026 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Rust PvE LoVeServer run?
Rust network protocol 2634 and build 167781 on Linux is what Rust PvE LoVeServer runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust PvE LoVeServer located?
For Rust PvE LoVeServer, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 82.21.2.15:10289 is its address.
Lists and tags
Which When Is Wipe lists include Rust PvE LoVeServer? And filters?
The When Is Wipe lists Rust PvE LoVeServer fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 10+ on average.
What do the server tags on Rust PvE LoVeServer mean?
gmrust (Game mode): This server runs standard Rust survival; mp80 (Max players): The server holds 80 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Rust PvE LoVeServer publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Rust PvE LoVeServer enforce? And settings?
The name of Rust PvE LoVeServer does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Rust PvE LoVeServer run?
The map on Rust PvE LoVeServer is procedural, size 5,000, seed 1, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Custom Map appears as the map name.
Join
How do I join Rust PvE LoVeServer?
Open Rust, press F1, and type client.connect 82.21.2.15:10289 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://discord.com/invite/d9KAwDeRAP is its site.
Server tags
Published as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp80- Max players The server holds 80 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.