SR Sub Developed Server
82.21.2.35:10200 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 01:33 UTC 10d ago | 0 | – | running | 0 |
| Fri 2 Oct, 14:53 UTC 11d ago | 0 | – | 1.4 days | 0 |
| Thu 1 Oct, 18:11 UTCFW 12d ago | 0 | – | 0.9 days | 0 |
| Tue 29 Sep, 11:23 UTC 14d ago | 1 | halved by day 1 | 2.3 days | 0 |
| Sat 26 Sep, 17:28 UTC 17d ago | 1 | held half | 2.7 days | 0 |
| Sat 26 Sep, 03:34 UTC 17d ago | 1 | – | 0.6 days | 0 |
| Fri 25 Sep, 04:49 UTC 18d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 09:10 UTC 20d ago | 3 | – | 1.8 days | 0 |
| Wed 23 Sep, 03:03 UTC 20d ago | 3 | – | 0.3 days | 0 |
| Thu 17 Sep, 13:00 UTC 26d ago | 1 | halved by day 1 | 5.6 days | 0 |
| Mon 14 Sep, 14:38 UTC 29d ago | 5 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SR Sub Developed Server?
SR Sub Developed Server is holding 1 of its 40 slots at the moment. For the last seven days the mean was 0 players; the highest count was 4. The busiest time in the last 48 hours was 15:00 UTC, when the average was 0 players.
How does SR Sub Developed Server rank against other Rust servers?
For player hours in the last seven days, SR Sub Developed Server holds rank #11,274 and is in the top 50% of all ranked servers.
Wipe times
What does wipe day look like on SR Sub Developed Server?
The busiest points of its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on SR Sub Developed Server?
There is no next wipe to predict for SR Sub Developed Server because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days ago the current world was made.
Server
Is SR Sub Developed Server online, and how reliable is it?
Right now SR Sub Developed Server is up and online. The uptime it reports indicates a restart about 4 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of SR Sub Developed Server: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 27. Buildings, deployables and other world objects pushed the entity count as high as 44,546. The peak memory usage was 2,102 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does SR Sub Developed Server run?
Rust network protocol 2634 and build 167584 on Linux is what SR Sub Developed Server runs. Steam updates your game, so the protocol matches when you join.
Where is SR Sub Developed Server located?
No region is published by SR Sub Developed Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 82.21.2.35:10200 is its address.
Lists and tags
Which When Is Wipe lists include SR Sub Developed Server? And filters?
The When Is Wipe lists SR Sub Developed Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SR Sub Developed Server mean?
The game's server browser reads the tags SR Sub Developed Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does SR Sub Developed Server enforce? And settings?
The name of SR Sub Developed Server does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does SR Sub Developed Server run?
A procedural map, size 2,500 with seed 1337, is used by SR Sub Developed Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join SR Sub Developed Server?
Press F1 in Rust and enter client.connect 82.21.2.35:10200 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build This server runs build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.