Shane Test
82.35.171.159:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Shane Test?
Currently Shane Test is offline, having last been seen 9 days 5 hours ago.
How does Shane Test rank against other Rust servers?
For player hours in the last seven days, Shane Test holds rank #13,783 and is in the top 61% of all ranked servers.
Wipe times
What is the wipe schedule on Shane Test?
The rhythm of Shane Test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 10 days 7 hours.
Server details
Is Shane Test online, and how reliable is it?
Right now Shane Test is offline, with the most recent sighting 9 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 3 October 2026.
Which version of Rust does Shane Test run?
Rust network protocol 2634 and build 166652 on Windows is what Shane Test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Shane Test located?
For Shane Test, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 82.35.171.159:28015.
Lists and tags
Which When Is Wipe lists include Shane Test? And filters?
These When Is Wipe lists include Shane Test: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Shane Test mean?
These are the tags Shane Test publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Shane Test enforce? And settings?
The name of Shane Test does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does Shane Test run?
Shane Test uses a procedural map from the game's generator.
Join
How do I join Shane Test?
Press F1 in Rust and enter client.connect 82.35.171.159:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.