SALT & RUST |PVE + PVP| SURVIVAL
82.7.240.170:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SALT & RUST |PVE + PVP| SURVIVAL?
The current population of SALT & RUST |PVE + PVP| SURVIVAL is 1 out of 100 slots. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 22:00 UTC drew the highest average: 1 players.
How does SALT & RUST |PVE + PVP| SURVIVAL rank against other Rust servers?
Over the last seven days, SALT & RUST |PVE + PVP| SURVIVAL is #14,957 for player hours, placing it in the top 67% of ranked servers globally.
Wipe times
What is the wipe schedule on SALT & RUST |PVE + PVP| SURVIVAL?
An estimate from the force wipe gives the next wipe for SALT & RUST |PVE + PVP| SURVIVAL. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 7 hours. Its tags show a monthly wipe schedule.
Server details
Is SALT & RUST |PVE + PVP| SURVIVAL online, and how reliable is it?
SALT & RUST |PVE + PVP| SURVIVAL is online at the moment. It reports an uptime that puts the last restart at about 3 hours ago. Its first appearance in When Is Wipe data was 13 October 2026.
Performance of SALT & RUST |PVE + PVP| SURVIVAL: does it run smoothly?
The last 48 hours saw an average of 120 server fps and a low of 108. At its peak it held 117,755 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,809 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does SALT & RUST |PVE + PVP| SURVIVAL run?
Rust network protocol 2634 and build 167781 on Windows is what SALT & RUST |PVE + PVP| SURVIVAL runs. Steam updates your game, so the protocol matches when you join.
Where is SALT & RUST |PVE + PVP| SURVIVAL located?
For SALT & RUST |PVE + PVP| SURVIVAL, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 82.7.240.170:28015.
Tags, lists
Which When Is Wipe lists include SALT & RUST |PVE + PVP| SURVIVAL? And filters?
The When Is Wipe lists SALT & RUST |PVE + PVP| SURVIVAL fits are: Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on SALT & RUST |PVE + PVP| SURVIVAL mean?
The game's server browser reads the tags SALT & RUST |PVE + PVP| SURVIVAL publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly, together with the force wipe; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does SALT & RUST |PVE + PVP| SURVIVAL enforce? And settings?
No gather rate appears in SALT & RUST |PVE + PVP| SURVIVAL's name. Under the default setting, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is on.
Which map does SALT & RUST |PVE + PVP| SURVIVAL run?
The map on SALT & RUST |PVE + PVP| SURVIVAL is procedural, size 6,000, seed 1359619168, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Custom Map appears as the map name.
How to join
How do I join SALT & RUST |PVE + PVP| SURVIVAL?
Press F1 in Rust and enter client.connect 82.7.240.170:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.