StefanServer
83.135.8.7:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is StefanServer?
Right now StefanServer is offline; the last sighting was 29 days 16 hours ago.
How does StefanServer rank against other Rust servers?
Over the last seven days, StefanServer is #12,900 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on StefanServer?
Its rhythm is not yet clear from the wipes of StefanServer on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 29 days 18 hours is how long the present world has lasted.
Server
Is StefanServer online, and how reliable is it?
The server StefanServer is offline as of the latest check; last seen 29 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 14 September 2026.
Which version of Rust does StefanServer run?
The Rust version for StefanServer is network protocol 2633 and build 164129, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is StefanServer located?
There is no region published for StefanServer. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 83.135.8.7:28015 is its address.
Tags, lists
Which When Is Wipe lists include StefanServer? And filters?
Best modded Rust servers are the When Is Wipe lists that StefanServer fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on StefanServer mean?
The game's server browser reads the tags StefanServer publishes: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164129 (Build): This server runs build 164129; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does StefanServer enforce? And settings?
No gather rate appears in StefanServer's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does StefanServer run?
StefanServer uses a procedural map from the game's generator.
How to join
How do I join StefanServer?
Press F1 in Rust and enter client.connect 83.135.8.7:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs164129,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Slot count: 500.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164129- Build This server runs build 164129.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.