Oxide Self-Built Test
83.228.144.254:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Oxide Self-Built Test?
Currently Oxide Self-Built Test is offline, having last been seen 28 days 17 hours ago.
How does Oxide Self-Built Test rank against other Rust servers?
Over the last seven days, Oxide Self-Built Test is #15,468 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on Oxide Self-Built Test?
The rhythm of Oxide Self-Built Test cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 28 days 17 hours ago the current world was made.
Server details
Is Oxide Self-Built Test online, and how reliable is it?
Right now Oxide Self-Built Test is offline, with the most recent sighting 28 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 16 September 2026.
Which version of Rust does Oxide Self-Built Test run?
The Rust version for Oxide Self-Built Test is network protocol 2633 and build 163794, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Oxide Self-Built Test located?
For Oxide Self-Built Test, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 83.228.144.254:28015 is its address.
Tags, lists
Which When Is Wipe lists include Oxide Self-Built Test? And filters?
These When Is Wipe lists include Oxide Self-Built Test: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Self-Built Test mean?
These are the tags Oxide Self-Built Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Oxide Self-Built Test enforce? And settings?
No gather rate appears in Oxide Self-Built Test's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does Oxide Self-Built Test run?
Oxide Self-Built Test uses a procedural map from the game's generator.
How to join
How do I join Oxide Self-Built Test?
Open Rust, press F1, and type client.connect 83.228.144.254:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players The server holds 2 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build Build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.