Gamed!de
85.114.155.253:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:26 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Gamed!de?
0 of 60 slots on Gamed!de are filled right now. Averaged over the past week: 0 players.
How does Gamed!de rank against other Rust servers?
By player hours over the last seven days, Gamed!de ranks #15,909 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on Gamed!de?
The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Gamed!de?
Too few wipes are on record for Gamed!de to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 12 days 12 hours.
Server details
Is Gamed!de online, and how reliable is it?
Gamed!de is online at the moment. The uptime it reports indicates a restart about 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Gamed!de: does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 27. At its peak it held 201,682 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 4,433 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Gamed!de run?
The Rust version for Gamed!de is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Gamed!de located?
No region is published by Gamed!de. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 85.114.155.253:28015.
Lists and tags
Which When Is Wipe lists include Gamed!de? And filters?
These When Is Wipe lists include Gamed!de: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Gamed!de mean?
gmrust (Game mode): Standard survival is the game mode; mp60 (Max players): Slot count: 60; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Gamed!de publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Gamed!de enforce? And settings?
Gamed!de's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Gamed!de run?
A procedural map, size 6,000 with seed 6738, is used by Gamed!de; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Gamed!de?
Press F1 in Rust and enter client.connect 85.114.155.253:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp60- Max players Slot count: 60.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.