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When Is Wipe

71,785 players on 11,698 servers

Online #7,112

GodsForsakenLand

85.134.72.218:28015 checked 10m ago

moddedoxide

Players

Now0/10
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:01 UTC 9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
61/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
101/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average
52/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
17/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
54/700

Quick answers

from the figures on this page

Population

How busy is GodsForsakenLand?

GodsForsakenLand is holding 0 of its 10 slots at the moment. For the last seven days the mean was 0 players; the highest count was 2. In the last 48 hours, 16:00 UTC drew the highest average: 2 players.

How does GodsForsakenLand rank against other Rust servers?

For player hours in the last seven days, GodsForsakenLand holds rank #7,112 and is in the top 32% of all ranked servers.

Wipe schedule

What does wipe day look like on GodsForsakenLand?

The busiest points of its recent wipes drew 2 players on average. 11 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on GodsForsakenLand?

The rhythm of GodsForsakenLand cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 22 hours is how long the present world has lasted.

Server details

Is GodsForsakenLand online, and how reliable is it?

Right now GodsForsakenLand is up and online. Based on reported uptime, the last restart was roughly 9 days 9 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 3 October 2026.

Performance of GodsForsakenLand: does it run smoothly?

Over the past 48 hours, it averaged 116 server fps, with a minimum of 96. Buildings, deployables and other world objects pushed the entity count as high as 113,301. The peak memory usage was 6,506 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does GodsForsakenLand run?

The Rust version for GodsForsakenLand is network protocol 2634 and build 166652, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is GodsForsakenLand located?

For GodsForsakenLand, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 85.134.72.218:28015.

Tags, lists

Which When Is Wipe lists include GodsForsakenLand? And filters?

These When Is Wipe lists include GodsForsakenLand: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on GodsForsakenLand mean?

These are the tags GodsForsakenLand publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does GodsForsakenLand enforce? And settings?

No gather rate appears in GodsForsakenLand's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.

Which map does GodsForsakenLand run?

GodsForsakenLand runs a procedural map of size 4,500 with seed 9876513, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join GodsForsakenLand?

Open Rust, press F1, and type client.connect 85.134.72.218:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players The server holds 10 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code A region code is not set for this server.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.