4Netplayers abol-titabkhor
85.14.216.19:23800 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 4Netplayers abol-titabkhor?
Currently 4Netplayers abol-titabkhor is offline, having last been seen 24 days 22 hours ago.
How does 4Netplayers abol-titabkhor rank against other Rust servers?
Over the last seven days, 4Netplayers abol-titabkhor is #15,478 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on 4Netplayers abol-titabkhor?
Its rhythm is not yet clear from the wipes of 4Netplayers abol-titabkhor on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 40 days 3 hours.
Server details
Is 4Netplayers abol-titabkhor online, and how reliable is it?
Live status for 4Netplayers abol-titabkhor: offline, last seen 24 days 22 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does 4Netplayers abol-titabkhor run?
On 4Netplayers abol-titabkhor, the Rust version is network protocol 2633 and build 164530 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is 4Netplayers abol-titabkhor located?
For 4Netplayers abol-titabkhor, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 85.14.216.19:23800.
Lists and tags
Which When Is Wipe lists include 4Netplayers abol-titabkhor? And filters?
The When Is Wipe lists 4Netplayers abol-titabkhor fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers abol-titabkhor mean?
The game's server browser reads the tags 4Netplayers abol-titabkhor publishes: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does 4Netplayers abol-titabkhor enforce? And settings?
The name of 4Netplayers abol-titabkhor does not state a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does 4Netplayers abol-titabkhor run?
4Netplayers abol-titabkhor runs a procedural map of size 4,000 with seed 958639191, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join 4Netplayers abol-titabkhor?
Open Rust, press F1, and type client.connect 85.14.216.19:23800 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build Build 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.