4Netplayers Rust Server probe 2
85.14.216.2:22100 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 4Netplayers Rust Server probe 2?
At present 4Netplayers Rust Server probe 2 shows as offline; its last appearance was 19 days 9 hours ago.
How does 4Netplayers Rust Server probe 2 rank against other Rust servers?
Over the last seven days, 4Netplayers Rust Server probe 2 is #15,641 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on 4Netplayers Rust Server probe 2?
Its rhythm is not yet clear from the wipes of 4Netplayers Rust Server probe 2 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 26 days 23 hours ago the current world was made.
Server
Is 4Netplayers Rust Server probe 2 online, and how reliable is it?
The server 4Netplayers Rust Server probe 2 is offline as of the latest check; last seen 19 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 16 September 2026.
Which version of Rust does 4Netplayers Rust Server probe 2 run?
The Rust version for 4Netplayers Rust Server probe 2 is network protocol 2633 and build 165217, on Linux. Steam updates your game, so the protocol matches when you join.
Where is 4Netplayers Rust Server probe 2 located?
There is no region published for 4Netplayers Rust Server probe 2. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 85.14.216.2:22100.
Lists and tags
Which When Is Wipe lists include 4Netplayers Rust Server probe 2? And filters?
These When Is Wipe lists include 4Netplayers Rust Server probe 2: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server probe 2 mean?
The game's server browser reads the tags 4Netplayers Rust Server probe 2 publishes: gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does 4Netplayers Rust Server probe 2 enforce? And settings?
4Netplayers Rust Server probe 2's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does 4Netplayers Rust Server probe 2 run?
4Netplayers Rust Server probe 2 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join 4Netplayers Rust Server probe 2?
Open Rust, press F1, and type client.connect 85.14.216.2:22100 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.