4Netplayers Rust Server probe 2
85.14.216.30:21400 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:43 UTC 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 4Netplayers Rust Server probe 2?
At present 4Netplayers Rust Server probe 2 shows as offline; its last appearance was 9 days 19 hours ago.
How does 4Netplayers Rust Server probe 2 rank against other Rust servers?
By player hours over the last seven days, 4Netplayers Rust Server probe 2 ranks #13,798 worldwide and sits in the top 61% of all ranked servers.
Wipe times
What does wipe day look like on 4Netplayers Rust Server probe 2?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on 4Netplayers Rust Server probe 2?
Its rhythm is not yet clear from the wipes of 4Netplayers Rust Server probe 2 on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 2 hours.
Server
Is 4Netplayers Rust Server probe 2 online, and how reliable is it?
Live status for 4Netplayers Rust Server probe 2: offline, last seen 9 days 19 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 2 October 2026.
Which version of Rust does 4Netplayers Rust Server probe 2 run?
On 4Netplayers Rust Server probe 2, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is 4Netplayers Rust Server probe 2 located?
No region is published by 4Netplayers Rust Server probe 2. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.14.216.30:21400.
Lists and tags
Which When Is Wipe lists include 4Netplayers Rust Server probe 2? And filters?
The When Is Wipe lists 4Netplayers Rust Server probe 2 fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server probe 2 mean?
These are the tags 4Netplayers Rust Server probe 2 publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does 4Netplayers Rust Server probe 2 enforce? And settings?
The name of 4Netplayers Rust Server probe 2 does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does 4Netplayers Rust Server probe 2 run?
The map on 4Netplayers Rust Server probe 2 is procedural, size 4,499, seed 1234567890, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join 4Netplayers Rust Server probe 2?
Press F1 in Rust and enter client.connect 85.14.216.30:21400 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.