TroubleChute
85.172.88.36:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TroubleChute?
Right now TroubleChute is offline; the last sighting was 4 days 6 hours ago. A seven-day average of 0 players, with a peak of 1.
How does TroubleChute rank against other Rust servers?
By player hours over the last seven days, TroubleChute ranks #13,600 worldwide and sits in the top 61% of all ranked servers.
Wipe times
What is the wipe schedule on TroubleChute?
Its rhythm is not yet clear from the wipes of TroubleChute on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 6 hours ago the current world was made.
Server
Is TroubleChute online, and how reliable is it?
Live status for TroubleChute: offline, last seen 4 days 6 hours ago. In the last 3 full days, it was up for 0 of 72 hours, or 0% of the time. When Is Wipe has tracked it since 9 October 2026.
Which version of Rust does TroubleChute run?
The Rust version for TroubleChute is network protocol 2634 and build 167398, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TroubleChute located?
No region is published by TroubleChute. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 85.172.88.36:28015 is its address.
Lists and tags
Which When Is Wipe lists include TroubleChute? And filters?
Best modded Rust servers are the When Is Wipe lists that TroubleChute fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TroubleChute mean?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does TroubleChute enforce? And settings?
No gather rate appears in TroubleChute's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does TroubleChute run?
The map on TroubleChute is procedural, created by the game.
Join
How do I join TroubleChute?
Open Rust, press F1, and type client.connect 85.172.88.36:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build This server runs build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.