Skynet by C_Sky
85.190.162.105:11200 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Skynet by C_Sky?
Skynet by C_Sky is holding 0 of its 50 slots at the moment. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 18:00 UTC drew the highest average: 1 players.
How does Skynet by C_Sky rank against other Rust servers?
Over the last seven days, Skynet by C_Sky is #7,316 for player hours, placing it in the top 33% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Skynet by C_Sky?
Too few wipes are on record for Skynet by C_Sky to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 2 days 13 hours.
Server
Is Skynet by C_Sky online, and how reliable is it?
Live status for Skynet by C_Sky: online. It reports an uptime that puts the last restart at about 1 hours ago. 24 of 24 hours were online in the last 1 full day, 100% uptime. Its first appearance in When Is Wipe data was 17 October 2026.
Performance of Skynet by C_Sky: does it run smoothly?
The last 48 hours saw an average of 16 server fps and a low of 7. The highest entity count was 65,782, including buildings, deployables and everything else. The peak memory usage was 2,085 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Skynet by C_Sky run?
Rust network protocol 2634 and build 167781 on Windows is what Skynet by C_Sky runs. Steam updates your game, so the protocol matches when you join.
Where is Skynet by C_Sky located?
No region is published by Skynet by C_Sky. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 85.190.162.105:11200.
Lists and tags
Which When Is Wipe lists include Skynet by C_Sky? And filters?
These When Is Wipe lists include Skynet by C_Sky: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Skynet by C_Sky mean?
gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags Skynet by C_Sky publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Skynet by C_Sky enforce? And settings?
Skynet by C_Sky's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Skynet by C_Sky run?
The map on Skynet by C_Sky is procedural, size 3,500, seed 6738, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Skynet by C_Sky?
Press F1 in Rust and enter client.connect 85.190.162.105:11200 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.