PrCross PVE
85.190.163.140:11100 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:22 UTC 2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is PrCross PVE?
PrCross PVE is holding 0 of its 50 slots at the moment. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 22:00 UTC with an average of 1 players.
How does PrCross PVE rank against other Rust servers?
For player hours in the last seven days, PrCross PVE holds rank #6,613 and is in the top 30% of all ranked servers.
Wipe schedule
What does wipe day look like on PrCross PVE?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on PrCross PVE?
Its rhythm is not yet clear from the wipes of PrCross PVE on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 23 hours ago the current world was made.
Server
Is PrCross PVE online, and how reliable is it?
Right now PrCross PVE is up and online. The uptime it reports indicates a restart about 17 hours ago. In the last 2 full days, it was up for 48 of 48 hours, or 100% of the time. The earliest record When Is Wipe has is 11 October 2026.
Performance of PrCross PVE: does it run smoothly?
The last 48 hours saw an average of 12 server fps and a low of 8. The highest entity count was 91,400, including buildings, deployables and everything else. It went as high as 2,385 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does PrCross PVE run?
The Rust version for PrCross PVE is network protocol 2634 and build 167781, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is PrCross PVE located?
There is no region published for PrCross PVE. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.190.163.140:11100.
Lists and tags
Which When Is Wipe lists include PrCross PVE? And filters?
Best modded Rust servers are the When Is Wipe lists that PrCross PVE fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on PrCross PVE mean?
These are the tags PrCross PVE publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does PrCross PVE enforce? And settings?
PrCross PVE's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does PrCross PVE run?
The map on PrCross PVE is procedural, size 4,000, seed 8739, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join PrCross PVE?
Open Rust, press F1, and type client.connect 85.190.163.140:11100 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players The server holds 50 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.