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When Is Wipe

47,185 players on 11,572 servers

Offline #15,977

My Local Dev Server

85.192.48.101:28015 checked 1d ago

moddedoxide

Players

Now0/5
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average
25/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
11/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
3/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
11/700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average
19/200

Quick answers

from the figures on this page

Player counts

How busy is My Local Dev Server?

Currently My Local Dev Server is offline, having last been seen 31 hours ago. Averaged over the past week: 0 players.

How does My Local Dev Server rank against other Rust servers?

By player hours over the last seven days, My Local Dev Server ranks #15,977 worldwide and sits in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Local Dev Server?

The rhythm of My Local Dev Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 33 hours ago the current world was made.

Server details

Is My Local Dev Server online, and how reliable is it?

Live status for My Local Dev Server: offline, last seen 31 hours ago. In the last 1 full day, it was up for 0 of 24 hours, or 0% of the time. The earliest record When Is Wipe has is 12 October 2026.

Which version of Rust does My Local Dev Server run?

Rust network protocol 2634 and build 167584 on Windows is what My Local Dev Server runs. Steam updates your game, so the protocol matches when you join.

Where is My Local Dev Server located?

For My Local Dev Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 85.192.48.101:28015.

Tags, lists

Which When Is Wipe lists include My Local Dev Server? And filters?

The When Is Wipe lists My Local Dev Server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on My Local Dev Server mean?

These are the tags My Local Dev Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does My Local Dev Server enforce? And settings?

No gather rate appears in My Local Dev Server's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.

Which map does My Local Dev Server run?

A procedural map, made by the game, is used by My Local Dev Server.

Join

How do I join My Local Dev Server?

Press F1 in Rust and enter client.connect 85.192.48.101:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp5
Max players Slot count: 5.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167584
Build This server runs build 167584.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.