R2 Test Server
195.18.27.189:35007 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:05 UTC 12d ago | 1 | – | running | 0 |
| Sun 13 Sep, 13:42 UTC 31d ago | 1 | halved by day 6 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is R2 Test Server?
R2 Test Server is holding 0 of its 250 slots at the moment. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 12:00 UTC with an average of 1 players.
How does R2 Test Server rank against other Rust servers?
For player hours in the last seven days, R2 Test Server holds rank #14,289 and is in the top 64% of all ranked servers.
Wipe times
What does wipe day look like on R2 Test Server?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 12 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 when it did not hold.
What is the wipe schedule on R2 Test Server?
The rhythm of R2 Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 9 hours ago the current world was made.
Server
Is R2 Test Server online, and how reliable is it?
Right now R2 Test Server is up and online. It reports an uptime that puts the last restart at about 12 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of R2 Test Server: does it run smoothly?
In the last 48 hours, average server fps was 237, and it never dropped below 206. Buildings, deployables and other world objects pushed the entity count as high as 129,795. The peak memory usage was 3,648 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does R2 Test Server run?
The Rust version for R2 Test Server is network protocol 2634 and build 167058, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is R2 Test Server located?
There is no region published for R2 Test Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 195.18.27.189:35007.
Lists and tags
Who runs R2 Test Server?
2 other servers we track also publish a r2rust.com hostname, as does R2 Test Server, so they are most likely run by the same operator.
Which When Is Wipe lists include R2 Test Server? And filters?
Best modded Rust servers are the When Is Wipe lists that R2 Test Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on R2 Test Server mean?
These are the tags R2 Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): The server holds 250 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does R2 Test Server enforce? And settings?
No gather rate appears in R2 Test Server's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does R2 Test Server run?
R2 Test Server runs a procedural map of size 4,750 with seed 1234, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
How to join
How do I join R2 Test Server?
Press F1 in Rust and enter client.connect 195.18.27.189:35007 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp250,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp250- Max players The server holds 250 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167058- Build The game build is 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.