DEVELOPMENT SERVER
EU 85.61.52.207:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 26 October, 09:04 UTC, in 12d 12h. Its biweekly schedule tag · low confidence
- usual gap
- 3.5 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 12d 12hMon 26 Oct, 09:04 UTC
- 22d 22hThu 5 Nov, 19:00 UTCFW
- 26d 12hMon 9 Nov, 09:04 UTC
- 40d 12hMon 23 Nov, 09:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:04 UTC 1d ago | – | – | running | 0 |
| Sat 10 Oct, 19:51 UTC 3d ago | 2 | – | 1.6 days | 1 |
| Fri 2 Oct, 22:56 UTC 10d ago | 1 | – | 7.9 days | 1 |
| Wed 30 Sep, 18:36 UTC 13d ago | 1 | – | 2.2 days | 1 |
| Sun 27 Sep, 07:28 UTC 16d ago | 1 | – | 3.5 days | 1 |
| Sun 13 Sep, 15:40 UTC 30d ago | 1 | – | 13.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is DEVELOPMENT SERVER?
Right now DEVELOPMENT SERVER is offline; the last sighting was 28 hours ago. The past seven days show 1 players on average and 2 at peak. In the last 48 hours, 15:00 UTC drew the highest average: 1 players.
How does DEVELOPMENT SERVER rank against other Rust servers?
For player hours in the last seven days, DEVELOPMENT SERVER holds rank #6,478 worldwide, #1,867 in Europe, and is in the top 29% of all ranked servers.
Wipe times
What does wipe day look like on DEVELOPMENT SERVER?
Its recent wipes drew an average busiest crowd of 1 players. 19 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on DEVELOPMENT SERVER?
The schedule of DEVELOPMENT SERVER cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Monday 26 October at 09:04 UTC is when its next wipe is due. The map has been running for 35 hours. Its tags give an every-two-weeks wipe schedule.
Server
Is DEVELOPMENT SERVER online, and how reliable is it?
Right now DEVELOPMENT SERVER is offline, with the most recent sighting 28 hours ago. In the last 7 full days, it was up for 26 of 168 hours, or 15% of the time. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does DEVELOPMENT SERVER run?
The Rust version for DEVELOPMENT SERVER is network protocol 2634 and build 167584, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is DEVELOPMENT SERVER located?
Its EU tag puts DEVELOPMENT SERVER in Europe, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.61.52.207:28015.
Tags, lists
Which When Is Wipe lists include DEVELOPMENT SERVER? And filters?
EU Rust servers, Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that DEVELOPMENT SERVER fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What do the server tags on DEVELOPMENT SERVER mean?
gmvanilla (Game mode): This is a vanilla survival server; mp2 (Max players): The server holds 2 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^b (Biweekly): The schedule is a wipe each fortnight; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): In the server browser it sits under Europe are the tags DEVELOPMENT SERVER publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does DEVELOPMENT SERVER enforce? And settings?
The name of DEVELOPMENT SERVER does not state a gather rate. Under the default setting, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
How to join
How do I join DEVELOPMENT SERVER?
Open Rust, press F1, and type client.connect 85.61.52.207:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp2- Max players The server holds 2 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build The game build is 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^b- Biweekly The schedule is a wipe each fortnight.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.