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When Is Wipe

78,140 players on 11,662 servers

Offline #7,080

local test server

86.146.176.163:28015 checked 2d ago

moddedoxide

Players

Now1/10
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctWed 30 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:20 UTC 8d ago 1 – running 0
Wed 30 Sep, 17:39 UTC 13d ago 0 – 5.8 days 1
Mon 21 Sep, 17:07 UTC 22d ago 1 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
200/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average
184/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
47/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
12/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
70/700

Quick answers

from the figures on this page

Population

How busy is local test server?

At present local test server shows as offline; its last appearance was 2 days 18 hours ago. For the last seven days the mean was 1 players; the highest count was 1.

How does local test server rank against other Rust servers?

By player hours over the last seven days, local test server ranks #7,080 worldwide and sits in the top 32% of all ranked servers.

Wipe schedule

What does wipe day look like on local test server?

The busiest points of its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on local test server?

With no regular pattern, local test server wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 8 days 2 hours is how long the present world has lasted.

Server

Is local test server online, and how reliable is it?

The server local test server is offline as of the latest check; last seen 2 days 18 hours ago. 28 of 168 hours were online in the last 7 full days, 17% uptime. When Is Wipe has tracked it since 17 September 2026.

Which version of Rust does local test server run?

On local test server, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is local test server located?

There is no region published for local test server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 86.146.176.163:28015 is its address.

Lists and tags

Which When Is Wipe lists include local test server? And filters?

The When Is Wipe lists local test server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on local test server mean?

The game's server browser reads the tags local test server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does local test server enforce? And settings?

The name of local test server does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map does local test server run?

The map on local test server is procedural, created by the game.

How to join

How do I join local test server?

Open Rust, press F1, and type client.connect 86.146.176.163:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.