Production-test-server
86.159.123.208:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Production-test-server?
Currently Production-test-server is offline, having last been seen 18 hours ago. For the last seven days the mean was 1 players; the highest count was 1. The busiest time in the last 48 hours was 17:00 UTC, when the average was 1 players.
How does Production-test-server rank against other Rust servers?
For player hours in the last seven days, Production-test-server holds rank #8,252 and is in the top 37% of all ranked servers.
Wipe schedule
What is the wipe schedule on Production-test-server?
From the force wipe, an estimate is made of the next wipe for Production-test-server. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 8 days 1 hours ago the current world was made. The tags list a monthly wipe schedule.
Server
Is Production-test-server online, and how reliable is it?
The server Production-test-server is offline as of the latest check; last seen 18 hours ago. In the last 4 full days, it was up for 12 of 96 hours, or 12% of the time. The earliest record When Is Wipe has is 9 October 2026.
Which version of Rust does Production-test-server run?
On Production-test-server, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Production-test-server located?
For Production-test-server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 86.159.123.208:28015 is its address.
Tags, lists
Which When Is Wipe lists include Production-test-server? And filters?
Best modded Rust servers are the When Is Wipe lists that Production-test-server fits. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Production-test-server mean?
gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): One wipe per month, matching the force wipe; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon are the tags Production-test-server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Production-test-server enforce? And settings?
No gather rate appears in Production-test-server's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join Production-test-server?
Open Rust, press F1, and type client.connect 86.159.123.208:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Slot count: 1.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.