MattOS Experimental Playtest Server
86.21.55.201:28019 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- on rhythm
- 88% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:20 UTC 21d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:41 UTC 21d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:53 UTC 21d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 17:41 UTC 22d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 10:47 UTC 22d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 03:44 UTC 22d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 21:25 UTC 23d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 14:39 UTC 23d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 06:35 UTC 23d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is MattOS Experimental Playtest Server?
Right now MattOS Experimental Playtest Server is offline; the last sighting was 21 days 6 hours ago.
How does MattOS Experimental Playtest Server rank against other Rust servers?
Over the last seven days, MattOS Experimental Playtest Server is #15,460 for player hours, placing it in the top 67% of ranked servers globally.
Wipe schedule
What does wipe day look like on MattOS Experimental Playtest Server?
At their busiest, its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on MattOS Experimental Playtest Server?
There is no next wipe to predict for MattOS Experimental Playtest Server because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 21 days 7 hours is how long the present world has lasted.
Server
Is MattOS Experimental Playtest Server online, and how reliable is it?
The server MattOS Experimental Playtest Server is offline as of the latest check; last seen 21 days 6 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 17 September 2026.
Which version of Rust does MattOS Experimental Playtest Server run?
On MattOS Experimental Playtest Server, the Rust version is network protocol 2633 and build 164530 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is MattOS Experimental Playtest Server located?
There is no region published for MattOS Experimental Playtest Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 86.21.55.201:28019 is its address.
Tags, lists
Which When Is Wipe lists include MattOS Experimental Playtest Server? And filters?
The When Is Wipe lists MattOS Experimental Playtest Server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MattOS Experimental Playtest Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here are the tags MattOS Experimental Playtest Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does MattOS Experimental Playtest Server enforce? And settings?
The name of MattOS Experimental Playtest Server does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is on.
Which map does MattOS Experimental Playtest Server run?
A procedural map, made by the game, is used by MattOS Experimental Playtest Server.
How to join
How do I join MattOS Experimental Playtest Server?
Press F1 in Rust and enter client.connect 86.21.55.201:28019 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Slot count: 100.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build The game build is 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.