SnD Test
88.198.59.60:25574 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:29 UTC 12d ago | 2 | – | running | 0 |
| Fri 25 Sep, 06:48 UTC 19d ago | 2 | held half | 6.8 days | 0 |
| Sun 13 Sep, 18:16 UTC 31d ago | 1 | halved by day 2 | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SnD Test?
SnD Test is holding 0 of its 40 slots at the moment. Looking at the last seven days, the average player count was 0.
How does SnD Test rank against other Rust servers?
For player hours in the last seven days, SnD Test holds rank #15,903 and is in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on SnD Test?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 18 hours after the latest wipe. Half that peak or more was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
What is the wipe schedule on SnD Test?
With no regular pattern, SnD Test wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 16 hours ago the current world was made.
Server
Is SnD Test online, and how reliable is it?
Right now SnD Test is up and online. It reports an uptime that puts the last restart at about 15 hours ago. In the last 7 full days, it was up for 145 of 168 hours, or 86% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of SnD Test: does it run smoothly?
Over the past 48 hours, it averaged 138 server fps, with a minimum of 30. The highest entity count was 47,860, including buildings, deployables and everything else. The peak memory usage was 1,683 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does SnD Test run?
The Rust version for SnD Test is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is SnD Test located?
No region is published by SnD Test. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 88.198.59.60:25574 is its address.
Tags, lists
Which When Is Wipe lists include SnD Test? And filters?
These When Is Wipe lists include SnD Test: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SnD Test mean?
gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 players; ts50 (Group limit): 50 is the maximum team size; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags SnD Test publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does SnD Test enforce? And settings?
No gather rate appears in SnD Test's name. Up to 50 players can be in a group. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does SnD Test run?
SnD Test runs a procedural map of size 3,000 with seed 1, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join SnD Test?
Press F1 in Rust and enter client.connect 88.198.59.60:25574 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players The server holds 40 players.
ts50- Group limit 50 is the maximum team size.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.