TEAM PROJECT
EU 89.105.200.135:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 18:39 UTC, in 5d 12h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 12hTue 20 Oct, 18:39 UTC
- 12d 12hTue 27 Oct, 18:39 UTC
- 19d 12hTue 3 Nov, 18:39 UTC
- 21d 12hThu 5 Nov, 19:00 UTCFW
- 26d 12hTue 10 Nov, 18:39 UTC
- 33d 12hTue 17 Nov, 18:39 UTC
- 40d 12hTue 24 Nov, 18:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:39 UTC 22d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TEAM PROJECT?
Right now TEAM PROJECT is offline; the last sighting was 18 days 11 hours ago.
How does TEAM PROJECT rank against other Rust servers?
For player hours in the last seven days, TEAM PROJECT holds rank #16,840 worldwide, #2,572 in Europe, and is in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on TEAM PROJECT?
The prediction follows its tag because too few wipes of TEAM PROJECT are on record to confirm the schedule. Tuesday 20 October at 18:39 UTC is when its next wipe is due. The map has been running for 22 days 11 hours. A weekly wipe schedule is published in its tags.
Server
Is TEAM PROJECT online, and how reliable is it?
The server TEAM PROJECT is offline as of the latest check; last seen 18 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 16 September 2026.
Which version of Rust does TEAM PROJECT run?
The Rust version for TEAM PROJECT is network protocol 2633 and build 165217, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TEAM PROJECT located?
Its EU tag puts TEAM PROJECT in Europe, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 89.105.200.135:28015 is its address.
Tags, lists
Which When Is Wipe lists include TEAM PROJECT? And filters?
These When Is Wipe lists include TEAM PROJECT: EU Rust servers, Best modded Rust servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on TEAM PROJECT mean?
These are the tags TEAM PROJECT publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): Slot count: 150; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^w (Weekly): A wipe comes every week; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): Europe is the browser category for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does TEAM PROJECT enforce? And settings?
TEAM PROJECT's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is battlefield, kits and high rates for fast PvP. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
How to join
How do I join TEAM PROJECT?
Press F1 in Rust and enter client.connect 89.105.200.135:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp150- Max players Slot count: 150.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly A wipe comes every week.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^i- Battlefield Kits and high rates drive the fast PvP here.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe Europe is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.