TEAM PROJECT
EU 89.105.208.146:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 18:39 UTC, in 6d 5h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TEAM PROJECT?
Currently TEAM PROJECT is offline, having last been seen 18 days 21 hours ago.
How does TEAM PROJECT rank against other Rust servers?
For player hours in the last seven days, TEAM PROJECT holds rank #16,418 worldwide, #2,568 in Europe, and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on TEAM PROJECT?
An estimate from weekly: 7 days after its last wipe gives the next wipe for TEAM PROJECT. On Tuesday 20 October at 18:39 UTC the next wipe falls due. The map has been running for 21 days 18 hours. The tags state a weekly wipe schedule.
Server details
Is TEAM PROJECT online, and how reliable is it?
Live status for TEAM PROJECT: offline, last seen 18 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 24 September 2026.
Which version of Rust does TEAM PROJECT run?
The Rust version for TEAM PROJECT is network protocol 2633 and build 165217, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is TEAM PROJECT located?
Its EU tag puts TEAM PROJECT in Europe, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 89.105.208.146:28015.
Tags, lists
Which When Is Wipe lists include TEAM PROJECT? And filters?
The When Is Wipe lists TEAM PROJECT fits are: EU Rust servers, Best modded Rust servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on TEAM PROJECT mean?
These are the tags TEAM PROJECT publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp150 (Max players): Capacity is 150 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^w (Weekly): A wipe comes every week; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^i (Battlefield): This server offers fast PvP with high rates and kits; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): Europe is the browser category for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does TEAM PROJECT enforce? And settings?
TEAM PROJECT's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. kits and high rates for fast PvP That is the game mode: battlefield. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server name includes vanilla: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
How to join
How do I join TEAM PROJECT?
Press F1 in Rust and enter client.connect 89.105.208.146:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp150- Max players Capacity is 150 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly A wipe comes every week.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^i- Battlefield This server offers fast PvP with high rates and kits.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EU- Europe Europe is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.