TestServ12
89.125.214.42:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TestServ12?
Right now TestServ12 is offline; the last sighting was 13 days 17 hours ago.
How does TestServ12 rank against other Rust servers?
Over the last seven days, TestServ12 is #14,336 for player hours, placing it in the top 60% of ranked servers globally.
Wipe times
What is the wipe schedule on TestServ12?
Too few wipes are on record for TestServ12 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 14 days is how long the present world has lasted.
Server
Is TestServ12 online, and how reliable is it?
The server TestServ12 is offline as of the latest check; last seen 13 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 30 September 2026.
Which version of Rust does TestServ12 run?
The Rust version for TestServ12 is network protocol 2633 and build 165217, on Windows. Steam updates your game, so the protocol matches when you join.
Where is TestServ12 located?
For TestServ12, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.125.214.42:28015.
Tags, lists
Which When Is Wipe lists include TestServ12? And filters?
Best modded Rust servers are the When Is Wipe lists that TestServ12 fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServ12 mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags TestServ12 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does TestServ12 enforce? And settings?
TestServ12's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does TestServ12 run?
A procedural map, size 1,000 with seed 352165132, is used by TestServ12; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join TestServ12?
Press F1 in Rust and enter client.connect 89.125.214.42:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build This server runs build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.