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When Is Wipe

61,017 players on 11,576 servers

Offline #16,699

TestServ12

89.125.214.42:35001 checked 13d ago

moddedoxide

Players

Now0/200
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
197/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
0/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
51/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
13/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
51/700

Quick answers

from the figures on this page

Population

How busy is TestServ12?

Currently TestServ12 is offline, having last been seen 13 days 14 hours ago.

How does TestServ12 rank against other Rust servers?

Over the last seven days, TestServ12 is #16,699 for player hours, placing it in the top 70% of ranked servers globally.

Wipe times

What is the wipe schedule on TestServ12?

The rhythm of TestServ12 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 13 days 22 hours is how long the present world has lasted.

Server details

Is TestServ12 online, and how reliable is it?

Right now TestServ12 is offline, with the most recent sighting 13 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 30 September 2026.

Which version of Rust does TestServ12 run?

Rust network protocol 2633 and build 165217 on Windows is what TestServ12 runs. Joining needs the same protocol version; Steam handles that update for you.

Where is TestServ12 located?

There is no region published for TestServ12. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.125.214.42:35001.

Tags, lists

Which When Is Wipe lists include TestServ12? And filters?

Best modded Rust servers are the When Is Wipe lists that TestServ12 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on TestServ12 mean?

gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Capacity is 200 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags TestServ12 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does TestServ12 enforce? And settings?

The name of TestServ12 does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does TestServ12 run?

TestServ12 runs a procedural map of size 1,000 with seed 352165132, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join TestServ12?

Open Rust, press F1, and type client.connect 89.125.214.42:35001 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players Capacity is 200 slots.
ts8
Group limit The team limit is 8, the game's default.
v2633
Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.