TroubleChute
89.244.82.160:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TroubleChute?
At present TroubleChute shows as offline; its last appearance was 4 days 3 hours ago. The past week gives an average of 0 players.
How does TroubleChute rank against other Rust servers?
For player hours in the last seven days, TroubleChute holds rank #15,974 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
Its rhythm is not yet clear from the wipes of TroubleChute on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 11 hours is how long the present world has lasted.
Server details
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is offline, with the most recent sighting 4 days 3 hours ago. 0 of 96 hours were online in the last 4 full days, 0% uptime. The earliest record When Is Wipe has is 9 October 2026.
Which version of Rust does TroubleChute run?
The Rust version for TroubleChute is network protocol 2634 and build 166652, on Windows. Steam updates your game, so the protocol matches when you join.
Where is TroubleChute located?
No region is published by TroubleChute. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 89.244.82.160:28015 is its address.
Tags, lists
Which When Is Wipe lists include TroubleChute? And filters?
These When Is Wipe lists include TroubleChute: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does TroubleChute enforce? And settings?
No gather rate appears in TroubleChute's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does TroubleChute run?
The map on TroubleChute is procedural, created by the game.
How to join
How do I join TroubleChute?
Open Rust, press F1, and type client.connect 89.244.82.160:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.