TroubleChute
89.244.82.164:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TroubleChute?
Currently TroubleChute is offline, having last been seen 4 days 23 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does TroubleChute rank against other Rust servers?
Over the last seven days, TroubleChute is #10,479 for player hours, placing it in the top 47% of ranked servers globally.
Wipe schedule
What is the wipe schedule on TroubleChute?
Its rhythm is not yet clear from the wipes of TroubleChute on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 10 days 9 hours.
Server
Is TroubleChute online, and how reliable is it?
Live status for TroubleChute: offline, last seen 4 days 23 hours ago. In the last 4 full days, it was up for 0 of 96 hours, or 0% of the time. When Is Wipe has tracked it since 8 October 2026.
Which version of Rust does TroubleChute run?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TroubleChute located?
There is no region published for TroubleChute. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 89.244.82.164:28015.
Tags, lists
Which When Is Wipe lists include TroubleChute? And filters?
Best modded Rust servers are the When Is Wipe lists that TroubleChute fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TroubleChute mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server runs Carbon for plugins are the tags TroubleChute publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does TroubleChute enforce? And settings?
TroubleChute's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.
Which map does TroubleChute run?
TroubleChute uses a procedural map from the game's generator.
Join
How do I join TroubleChute?
Press F1 in Rust and enter client.connect 89.244.82.164:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.