DeadFall | Survival Horror | PvPvE
89.34.97.19:28080 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 16:29 UTC 13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is DeadFall | Survival Horror | PvPvE?
Currently DeadFall | Survival Horror | PvPvE is offline, having last been seen 5 days 19 hours ago. Averaged over the past week: 0 players.
How does DeadFall | Survival Horror | PvPvE rank against other Rust servers?
Over the last seven days, DeadFall | Survival Horror | PvPvE is #15,955 for player hours, placing it in the top 72% of ranked servers globally.
Wipe times
What does wipe day look like on DeadFall | Survival Horror | PvPvE?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on DeadFall | Survival Horror | PvPvE?
Too few wipes are on record for DeadFall | Survival Horror | PvPvE to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 19 hours.
Server details
Is DeadFall | Survival Horror | PvPvE online, and how reliable is it?
The server DeadFall | Survival Horror | PvPvE is offline as of the latest check; last seen 5 days 19 hours ago. In the last 7 full days, it was up for 41 of 168 hours, or 24% of the time. When Is Wipe has tracked it since 30 September 2026.
Which version of Rust does DeadFall | Survival Horror | PvPvE run?
Rust network protocol 2633 and build 165217 on Windows is what DeadFall | Survival Horror | PvPvE runs. Steam updates your game, so the protocol matches when you join.
Where is DeadFall | Survival Horror | PvPvE located?
For DeadFall | Survival Horror | PvPvE, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 89.34.97.19:28080 is its address.
Tags, lists
Which When Is Wipe lists include DeadFall | Survival Horror | PvPvE? And filters?
Best modded Rust servers are the When Is Wipe lists that DeadFall | Survival Horror | PvPvE fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on DeadFall | Survival Horror | PvPvE mean?
These are the tags DeadFall | Survival Horror | PvPvE publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does DeadFall | Survival Horror | PvPvE enforce? And settings?
DeadFall | Survival Horror | PvPvE's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does DeadFall | Survival Horror | PvPvE run?
The map on DeadFall | Survival Horror | PvPvE is procedural, size 2,001, seed 481981, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join DeadFall | Survival Horror | PvPvE?
Open Rust, press F1, and type client.connect 89.34.97.19:28080 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.