NAE PvE
89.34.97.209:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:48 UTC 9d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:27 UTC 15d ago | 1 | halved by day 3 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is NAE PvE?
0 of 50 slots on NAE PvE are filled right now. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 04:00 UTC drew the highest average: 1 players.
How does NAE PvE rank against other Rust servers?
By player hours over the last seven days, NAE PvE ranks #8,205 worldwide and sits in the top 37% of all ranked servers.
Wipe times
What does wipe day look like on NAE PvE?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 3.
What is the wipe schedule on NAE PvE?
Its rhythm is not yet clear from the wipes of NAE PvE on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 9 days 18 hours.
Server
Is NAE PvE online, and how reliable is it?
Right now NAE PvE is up and online. The uptime it reports indicates a restart about 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 27 September 2026.
Performance of NAE PvE: does it run smoothly?
In the last 48 hours, average server fps was 233, and it never dropped below 180. The highest entity count was 13,331, including buildings, deployables and everything else. The peak memory usage was 1,238 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does NAE PvE run?
On NAE PvE, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is NAE PvE located?
There is no region published for NAE PvE. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 89.34.97.209:28080 is its address.
Tags, lists
Which When Is Wipe lists include NAE PvE? And filters?
These When Is Wipe lists include NAE PvE: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on NAE PvE mean?
The game's server browser reads the tags NAE PvE publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does NAE PvE enforce? And settings?
No gather rate appears in NAE PvE's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does NAE PvE run?
NAE PvE runs a procedural map of size 1,800 with seed 937198614, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join NAE PvE?
Press F1 in Rust and enter client.connect 89.34.97.209:28080 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.