TestServer
90.204.149.14:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:19 UTC 3d ago | 1 | – | running | 1 |
| Thu 8 Oct, 09:17 UTC 5d ago | 1 | held half | 2.3 days | 0 |
| Tue 6 Oct, 10:47 UTC 7d ago | 1 | – | 1.9 days | 1 |
| Sat 3 Oct, 10:32 UTC 10d ago | 1 | held half | 3 days | 1 |
| Fri 2 Oct, 13:07 UTC 11d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TestServer?
Currently TestServer is offline, having last been seen 3 days 14 hours ago. A seven-day average of 1 players, with a peak of 1.
How does TestServer rank against other Rust servers?
By player hours over the last seven days, TestServer ranks #7,698 worldwide and sits in the top 34% of all ranked servers.
Wipe times
What does wipe day look like on TestServer?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TestServer?
With no regular pattern, TestServer wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 15 hours is how long the present world has lasted.
Server
Is TestServer online, and how reliable is it?
Live status for TestServer: offline, last seen 3 days 14 hours ago. In the last 7 full days, it was up for 16 of 168 hours, or 10% of the time. When Is Wipe has tracked it since 1 October 2026.
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 167398 on Windows is what TestServer runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TestServer located?
No region is published by TestServer. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 90.204.149.14:28015 is its address.
Lists and tags
Which When Is Wipe lists include TestServer? And filters?
The When Is Wipe lists TestServer fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TestServer mean?
These are the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does TestServer enforce? And settings?
TestServer's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does TestServer run?
The map on TestServer is procedural, created by the game.
Join
How do I join TestServer?
Open Rust, press F1, and type client.connect 90.204.149.14:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.