RustSkinLab Content Studio
90.254.148.131:28025 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustSkinLab Content Studio?
Right now RustSkinLab Content Studio is offline; the last sighting was 7 days 9 hours ago.
How does RustSkinLab Content Studio rank against other Rust servers?
For player hours in the last seven days, RustSkinLab Content Studio holds rank #15,901 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RustSkinLab Content Studio?
Too few wipes are on record for RustSkinLab Content Studio to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 7 hours.
Server
Is RustSkinLab Content Studio online, and how reliable is it?
Live status for RustSkinLab Content Studio: offline, last seen 7 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 2 October 2026.
Which version of Rust does RustSkinLab Content Studio run?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. Steam updates your game, so the protocol matches when you join.
Where is RustSkinLab Content Studio located?
For RustSkinLab Content Studio, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 90.254.148.131:28025.
Lists and tags
Which When Is Wipe lists include RustSkinLab Content Studio? And filters?
The When Is Wipe lists RustSkinLab Content Studio fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustSkinLab Content Studio mean?
These are the tags RustSkinLab Content Studio publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustSkinLab Content Studio enforce? And settings?
No gather rate appears in RustSkinLab Content Studio's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does RustSkinLab Content Studio run?
RustSkinLab Content Studio uses a procedural map from the game's generator.
How to join
How do I join RustSkinLab Content Studio?
Press F1 in Rust and enter client.connect 90.254.148.131:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players Capacity is 2 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build Build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.