RustOfWar#2 Test
91.122.255.48:22015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:29 UTC 10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustOfWar#2 Test?
At present RustOfWar#2 Test shows as offline; its last appearance was 10 days 19 hours ago.
How does RustOfWar#2 Test rank against other Rust servers?
Over the last seven days, RustOfWar#2 Test is #16,006 for player hours, placing it in the top 70% of ranked servers globally.
Wipe times
What does wipe day look like on RustOfWar#2 Test?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on RustOfWar#2 Test?
Too few wipes are on record for RustOfWar#2 Test to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 20 hours is how long the present world has lasted.
Server details
Is RustOfWar#2 Test online, and how reliable is it?
The server RustOfWar#2 Test is offline as of the latest check; last seen 10 days 19 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 2 October 2026.
Which version of Rust does RustOfWar#2 Test run?
On RustOfWar#2 Test, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is RustOfWar#2 Test located?
There is no region published for RustOfWar#2 Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 91.122.255.48:22015.
Tags, lists
Which When Is Wipe lists include RustOfWar#2 Test? And filters?
The When Is Wipe lists RustOfWar#2 Test fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustOfWar#2 Test mean?
gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags RustOfWar#2 Test publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does RustOfWar#2 Test enforce? And settings?
No gather rate appears in RustOfWar#2 Test's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Join
How do I join RustOfWar#2 Test?
Open Rust, press F1, and type client.connect 91.122.255.48:22015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.